This is expensive. Tactics are similar to Snipers, shoot everything, take advantage of your AGI, lure Demon Race enemies to you using Cloaking next to a wall or Hiding to disperse the rest of the monsters. Log the character out (just to the character screen, to avoid having to open a client every 3 minutes) to avoid it getting killed. It's very powerful, but requires investing in INT too, and has a pretty high After Cast Delay at high levels (2.8 seconds at level 10). Consider adding a card from below if you're using it a lot with this type of build. They drop 4 different accesories, 3 are sellable at NPC, the 4th one is a good accesory and you want to keep or sell it to other players. This is a sample build: This build takes advantage of one of the Paladin's skills, the Holy Cross. Straightforward. It's a bit harder to handle. Most knights come up with one of these for general purpose: Mid Headgear: STR mid with Dark Illusion Card or with Stormy Knight Card. Your build should be around AGI, VIT and DEX. They are a very versatile class, being able to solo instances, act as main or support DPS in parties, and even tank with the right gears and stats. Shield: Hodremlin is best as it has a chance of giving you Perfect Dodge +30, something that is good when you're in a hot area (and need to Hide/Cloak fast). Footgear: you don't use skills that much, so a Mysteltainn Card sounds like the best choice for this build. You can get a Brocca from Reward Guru for 10 TCs. Once you reach level 90 and you are well equipped for Geffenia. In the fountain in the middle you will see a talking spot, click it and throw Lucifer's Lament to the fountain (no, you won't lose it). Footgear: mobility is important with these builds, as they rely a lot on hit and run tactics. Joker Card might be good too, if you're able to use Steal 1 on them. All you need to do is use a 2x Orc Lady, 1x Hydra, 1x Vadon Orcish … Sadly, as stated before, the After Cast Delay is high, considering that is a one target skill, so you might get into trouble when mobbed. Let's analyze them one by one: The Bloody Knight is one of the "minibosses" of the area (though it doesn't have the Boss protocol). Next is getting enough Hit and DEX (to spam Bowling Bash). (OBT is our Stage as of Now, that’s why there are tons of things to fix) Part 19 Melkaba, which can be found in Al de Baran Alchemist Guild has no portal yet. The rest of the Katar builds, like the Sonic Blow or Grimtooth one, aren't that good because the monsters got high DEF and are Demon type (they see you cloaked). Geffenia is made up of 4 maps. Remember that he doesn't have to tank that monster for you or whatnot. You can always swap to other options if you want to take care of other things. You need to find a way of piercing that DEF or MDEF by: Now, if you're using Hit and Run tactics, there isn't much to say, just lure the Demon races to some safe place, and apply your method. Getting Started • Commands • Daily Rewards • Main Office … Choosing to mainly wield spears. Mid Headgear: STR mid Dark Illusion Card if you're using the combo (alternative to upper) or AGI mid Stormy Knight Card if not. Pierces DEF, damage is pretty high and you can put elemental properties to it if you want. Use Hammerfall before starting to kill, even if it's useless for many monsters here (don't bother with Succubi and Incubi), it might stun a few of them and also proc Vanberk Card effect (works with skills). Cheapest variant: 4 Santa Poring Carded Composite Bow, Sting Gloves, Gargoyle/Moonlight Flower Carded footgear. Spiral Pierce Lord Knight with AGI, VIT and DEX. That value is modified by your VIT (+2% per VIT), the HP Recovery skill (+10% per level) and the different modifiers (such as Cards). Seems stupid, but these 2 things can make a difference. If you're going to be Cloaked a lot (you will), it's good to have Fast Move. Footgear: you might want to consider the use of Bunny Slippers instead of your usual Shoes. Sadly, has the lowest HP bonus. You still need the AGI to get enough Flee to move around the map without being bothered. Your Flee should do the job, but you never know. Bathory Card: rest of the cases, it's better to get that immunity. Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. Thanks to Kevz Enriquez for correcting this part. Always keep in mind that you can boost your stats, like STR and DEX in a cheap way with Lutie Lady's Pancakes and Green Salads. As in the case of Violet Fear Lord Knights, Mini-Demons are your friends, as they come 3 in a set and they are fast following you. As always, consider using Cloaking or Hiding if things get too ugly (mainly because you're surrounded by Violies). Accesories: your choice, they can be as cheap or expensive as you want. Mid Headgear: AGI mid with either Stormy Knight Card or Gryphon Card. Mid Headgear: AGI mid with either Bloody Knight Card. Uses Falcon to crit lock too. You aren't a mobber, so you don't need the VIT that much (use an Evil Druid Card instead and then switch when you want to get healed). The Incubus is one of your targets here. Holy Marching Hat, this is mainly if you are Triple Attack type and want to autocast Aspersio. Both classes would use similar gears, only changing their instruments. Of course, there are cards to be dropped, like Abysmal, Bloody Knight or Khalitzburg Cards. Consider bringing Eddga Card and Evil Druid Card to switch while gathering the mob, then switch back to the other cards and spam the skill until no one moves. This and the next build are pretty similar regarding stats, just that this one relies more on offensive and it's a glass cannon. UPDATE: It is confirmed that Geffenia Quest is not yet available in this server, most probably it will be added after the OBT. You're a melee tank type, so don't bother with Flee too much. Meteor Assault is better if you're mobbed, while Soul Breaker is good to one shot isolated monsters. One of the advantages of this build is that you can kill everything, has enough VIT to avoid status ailments. Ultimate … Ice Pick: should be the first thing that comes to your head. Anyway Investing for Level 90 is a MUST if you want to be one of the richest in game. Lord Knight with Brocca and Tirfing, uses Bathory too to avoid the magic and HP sucking. Garment: Deviling Card. Your ultimate ragnarok guides from mobile and revo classic. It's usually a Turtle General, but pay attention to Queen Scaraba Cards, freeing some DEX to get to the next STR batch is good. The remaining stat points would go to INT. You will see it on the Item Script as://[itemheal rand(min,max),0;], , //. Lord Kaho's Horns, Gryphon Card, Sniping Suit, Skin of Ventoss and Lady Tanee are the gears required, while the bow is a DDTT one to leave some stats for LUK. Press J to jump to the feed. This might have problems with Status ailments, that's why you get VIT. All the excess damage has been turned into Flee for more survivability when mobbing. High AGI build, uses Ifrit Card and 3 Mobsters, plus a lot of LUK, to get criticals. As you see, this is your typical full geared Lord Knight, but using general purpose stuff rather than DEF piercing. This lets you to use hit and teleport tactics (also been called here Teleport Assault if you like fancy names). Once it pierces DEF, you will pierce through enemy monsters like a hot knife through butter. Footgear: Dark Lord Sleipnir/Shoes, General Egnigem Cenia Sleipnir/Shoes, Lady Tanee Card could be nice with all that VIT. Mysteltainn Card: in case you want more ATK, or rather, you're struggling with your Flee, this card is pretty good. Soul Breaker: same as before, but with better stuff, you forgo GEC for Mysteltainn and get Flee to 316 (+6 Flee enchant on Dragon Vest), use either Dragon Vest combo or Skin of Ventoss for more Flee. Holy Marching Hat, if you don't have Kahos, this is a good way of increasing your damage as your weapon will be Holy Property. You should consider if you're going for hit and run tactics or mobbing/resistance tactics. The options to be mixed as you wish, are: Bradium Brooch, good stuff, but can get expensive. Main advantages of the class is the staying and recovery power it has, being able to buff itself. Even though Priest’s Skill Complexity is really high, it’s STAT Complexity isn’t that difficult to understand. Same but with Celebration Rings, gets more Flee and Critical. The Niffleheim build was given in case you got one already and are considering using it there. No Aspersio. Same but with Hunting Spear. Stalkers are the most common class here. Here are a few dedicated Meteor Assault builds. Simply Register here in Coins.ph and get 600 Rok Points Registration Promo. Soul Breaker: cheapest build with Aspersio and buffs. Ok, now it's time to talk about the place. Weapon: your trusty bow with damage increasing cards. The do the daily quests, afk farm type. It walks slowly, but has a pretty hard attack and sometimes it casts Meteor Storm. You want to kill everything, or at least, be able to; and Aspersio won't let you kill False Angels. False Angels are THE pain in the ass of this dungeon. The loss of Parry gets offset, somewhat, by a proper shield card, but you still lose some resistance (like a 33% more damage). A server who aims to bring back Classic Ragnarok. You can swap to Kahos after casting it and swap to HMH when it's about to run out. It will do awesome damage on Incubus and Succubus, but moderate success versus others. It has pretty good loots, if you want to bother to hunt it. This class is good for buffing yourself, Increase AGI is good. Violet Fear Lord Knight build, don't forget to click on the "Ignore the DEF" effect on the lower part of the calc to see the real damage. While this guide focuses on one shotting for more efficiency, survival comes first. See that you need 2 Bradium Brooches and 3% ASPD armour (or a Baby Leopard Pet) to reach 190 ASPD, https://wiki.talonro.com/index.php?title=Farming_Spots_-_Geffenia&oldid=6045. This is a list of gears to consider getting: The drawback of this variant is that you have to pick your enemies. Neither of them work with damage increasing cards, so you'll have to use ATK increasing cards and gears to power up your attacks. At least it doesn't take away your SP (instead, it's your HP, but well, you will be taking damage already, lol), so it's a plus. Let's consider how Recovery Items work: So, the build would be about maxing VIT, maxing AGI (for more ASPD), rest goes to STR (carry meats). Armour: you will hardly one shot the stuff, but still, you got these options. 1. In most cases, they won't be included in the calculators, but feel free to consider them and tweak the values accordingly. Search RO monster by name element, race, size, job expereince and base experience. Some Stalkers and Rogues, not wanting to give up on their monster, go and attack it, even if it's attacking other players.//. Damage increasing cards are the default option, Turtle General Card being the best choice, particularly for Bowling Bash builds. 2 Santa Poring Cards, Strouf Card and Skeleton Worker Card. Don't forget the meats and teleport away if things get too bad and you can't Hide. Other variant is the VIT/DEX build, but you will get hit more. Specialized/class gears will be dealt in their respective sections. Hi im currently a lvl 68 rogue that is having a hard time on money currently im choosing where is the best place to farm, Byalan 4 or Geffen Bathory? This is similar to the build above, but uses a one shot skill, Shield Chain. But what do people want from them? Accesories: things that increase damage or general purpose stuff, like Celebration Rings and Brisinghamen. If you have any questions, feel free to comment … Remember that this class is also open to buffing yourself if you don't have a Priest. High Priest with Rod and 4 Necromancer Cards, High Wizard Card, 2 Celebration Rings and Platinum Shield. The problem is the Mini-Demon and Violies, that require 5 hits each. It's waaaay cheaper. The issue with your main targets (apart from other monsters here) is that they have high DEF and MDEF, meaning that normal tactics don't work on them. Monster Database > Bathory Bathory. This is useful if using Gloom Under Night, though. You get to use Bathory. Garment: Deviling Card. One of them uses Ice Pick and Cart Termination to kill, while the other is the Vampire build. Once done, you equip the item you will get there, As explained before, Geffenia is a place where all the monsters are the same. More vulnerable, but you get full ASPD. It will also protect you from all monsters, and with Autoguard, you can get a decent protection. Has no buffs. No pets or foods were accounted for. Mid Headgear: depends on your style, but you can also choose to increase Critical. This build is better suited for general purpose. Gloom Under Night. Dark Lord Card: low on HP? Soloing in Geffenia can be pretty hard. Simple, clear and easy to use kRO Ragnarok Online interactive world map. Accesories. Get enough DEX to hit at 100% (with Blessing) and keep in mind it's better to keep it at multiples of 5, enough AGI to reach 250 flee with Increase AGI and keep STR at multiples of 10 but try to reach 130, 140 or 150 total STR. That means that you'd be able to have a two hand sword that pierces DEF with 2 slots. First thing you should consider is if you're using support characters or not. Roughly speaking, this class has the following gears/skills at its disposal to pierce DEF: Below there is a deeper analysis of each variant. The disadvantage is that in some builds, you need to get the Gloom Under Night Card, leaving you open to magic attacks. They were cursed and turned into monsters. Drooping Cat Crew if you don't have Kahos. Bathory's item drop, stats, hit, flee, range, speed, race, element, size, base exp, job exp, hp and sp It shouldn't be too difficult to kill, if you're properly geared, but be careful, it breaks armour. Fake Angels: as said above, these guys are Holy property, meaning that if you're using Aspersio or a Holy weapon, you're screwed. Lower Headgear: ATK or damage raising stuff. They can Heal, no need to carry meats around. Sharpshooting skill, from snipers, has a high critical value too. If DEX isn't a must (Triple Attack, Aspersio or Holy Cross builds), you can get Phreeoni Card or Queen Scaraba Card to get some Hit. In fact, better if you don't have it. Left Hand: Ice Pick is the best choice here. With +5 DEX food and Sohee Pet it's 3 hits. Cheap Stalker, with Triple Attack, Aspersio and Priest buffs. Armour: Gloom Under Night Card is needed to one or two shot. See that none of the builds include Aspersio, so you can kill everything in not ime there. Nat-Crit is one of the best ways to build an Assassin Cross. Here's how to finish the … Yes, that means gathering some monsters, going next to a Violy and killing her along with your mob. And from experience, triggers pretty often if you gather a big enough mob (this is one of the few builds that might seek to kill Mini-Demons and Deviruchis, as they make up for great mobbing material). If you love solo-exploring with a tremendous killing power, Nat-Crit is the choice for you. Soul Breaker/Meteor Assault Build Assassin Cross. Once done, you equip the item you will get there, Lucifer's Lament, and go to Geffen. Sadly, it's a one target skill. The Goblin Rescue Operation (a.k.a. It's slow, so you can outrun it. You might want to keep a Creamy Carded accesory up at all times to Teleport fast. While it's weaker than the Soul Breaker, you can spam 3 or 4 in no time, and it takes care of enemies when mobbed. Has Sonic Blow and breaks helm. Expert Rings are good too, as they reduce After Cast Delay. Right Hand: is the hand that will have the ATK increasing cards. Weapon: +10 Mace with 4 Turtle General Cards. You can switch with Evil Druid to mob until you want to hit down the enemies. There are two kind of builds: Katars and dual daggers. One of the main advantages of such classes is their ability to carry a lot of supplies and loot, so they have longer staying power here. Don't be afraid of spending money, Maximum Overthrust should be used if possible, it will make your farming faster. It uses Silence on you from time to time. Will protect you from magic too. Best bonuses are STR, AGI or Flee, though Triple Attack types might want ASPD. With the Brocca build above, one of the few builds that will let you kill everything in that map at your leisure without having to use Cloaking/Chase Walk. I was not yet able to compute their NPC Value Yet, but I’ll assure you I can finish it tomorrow. The bigger the mob, the more chances to trigger DEF pierce when you hit. This class relies on dealing criticals, rather than hitting normally. 2. She likes cute girly stuff.1 A wart-nosed witch wearing bunny boxers that will attack anything prettier than her. Accesories: Celebration Rings, Brisinghamen, Megingjard. Also, it breaks armour, so take care. I will use the iRO designation, as Sacrifice sometimes gets confused with Devotion due to iRO calling that skill Sacrifice (sigh). Morrigane set combo, with Mobster Cards. The weapon you use doesn't matter. Some prefer slamming the Soul Breaker and moving around (or use Fly Wings), while others prefer slamming 3-4 Meteor Assaults per mob and then Cloaking or Teleporting. Avoid getting in the middle of a lot of monsters, try to build up "safe" terrain while killing everything. These builds are similar, but with some differences in their way of working. Ice Pick Lord Knight, enough VIT to avoid status ailments, get STR and DEX to Bowling Bash stuff. Cheap Stalker with plagiarized Aspersio, no buffs. Bathory monster, where to find Bathory. Deviling carded Dragon Manteau to utilize set effects. You can also aim for the usual STR, AGI, DEX build for your Assassin Cross using the dual dagger type. Headgear: any would do here. General Egnigem Cenia: you want to recover SP without drinking Grape Juice as if it was water. High LUK too, no Aspersio. If by any chance you can't one shot with Soul Breaker, use Meteor Assault once or twice and then Soul Breaker. The Admin Hi I'm the Admin. Armour: Bathory, or if you feel like risking a bit to kill faster, Gloom Under Night Card. Latest Map up to eps 16.2 Lasagna Home of the Doram Race. No external buffs. Dual Dagger full geared build with STR, AGI and DEX. Footgear: Eddga Carded footgear is good, if not, General Egnigem Cenia Carded footgear comes in handy to keep that SP up. You need to mob, Violies are a pain for this, try to bring the mobs near them to take them along the mob. It depends on your style, as always. Niffling Whitesmith with Chicken Hat, 2 Vanberks, DBSS Orcish Axe, With Lord Kaho's Horn. This is a mix of Hit and Run and Resistance tactics. Uses Celebration Rings and General Egnigem Cenia footgear. Dual Dagger build with STR, AGI and DEX. Detailed Information on Magma Dungeon Ragnarok Online, include map images, monsters on each map, monster amount on each map, links to each monster's details. Pasana's item drop, stats, hit, flee, range, speed, … Both would use similar set of gears, as they need the criticals. The tactic usually goes around kill Succubus and Incubus, get the loot, teleport away. Fortunatamente Accettato . Here is a list of things that you might want to consider if you are not relying on external buffs: Proper gears descriptions are below, but consider getting at least the Jaguar Hat if you're using a Melee class, and Osiris Card if you need to shave a few AGI points here and there. Get enough Flee to feel comfortable rather than focusing on damage. The Brocca is a weapon that pierces enemy DEF, like that. If by any chance you got enough damage, or feel like having more survival, Permeter Card is a good choice if using Gloom Under Night Card. Similar gears but Queen's Whip. If you use Songs/Dances with Musical Strike/Throw Arrow skills you will find yourself in a static position, though advantageous (reducing the ASPD and Move of the monsters gives you more time to kill them). Don't bother with Blessing (STR and DEX don't matter here), Impositio Manus (not ATK based) or Aspersio (as said, always Neutral). Holy Cross Paladin with Ice Pick. 4 Santa Poring Cards are cheap to get. Sure, they got the Flee (AGI/DEX types) and they can get the Criticals, but not both unless they bring out proper gears. You could do without if you don't have the money. Spiral Pierce Lord Knight with 2 Doppelganger and 1 Turtle General. See that she has more DEX, so reaches higher damage, but you need to use Moonlight Flower Card instead of Mysteltainn Card. Archers in this place need to be careful, killing everything and "securing" areas before stepping in. Best thing is that you can take care of everything if you need to, but it's better if you stick to Demons with Cloaking/Hiding and then strafing them to death. Lower Headgear: Pirate Dagger (or whatever headgear suits you). This one breaks shield. Hammafall!… In PVP it’s… LET’S DUEL… FADE!… 11111111111111111” My favorite build. MDEF is a bit lower, but also on par. This is a sample (tentative, needs testing) build: This build is all about mobility. No Aspersio, using Cold Heart and Thief Ring combo. E molto apprezzato . " Remember that Incantation Samurai Cards don't work on left hand. Most players go for hit and run, targeting Incubus/Succubus while trying to avoid the rest of the monsters. That's the risk Intimidate skill has. Monster Database > Bathory ★ Bathory ★ Senior Bathories who were Black Witches and driven away by the Mages in the land because of their study of banned spells. Gloom Under Night Card: only if you're able to one shot (you probably won't be able to). Check it out yourself with monster database and select Mapname e.g. This class has its potential too, Lord Knights excel at mobbing and can take a lot of damage before going down. Accesories: 2 Celebration Rings, Megs or Sting Brisingamen. There is a triple Turtle General variant, but expensive. -Raffaella Marchetti- Back … Accesories: whatever you got to increase damage or STR. Consider getting Skin of Ventoss or Dragon Vest/Manteau. Uses Dragon Vest/Manteau combo for Flee bonus, as you need every point you can get. Last, don't forget Stat foods, Green Salads and Lutie Lady's Pancakes are affordable, and they give you a decent boost.
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